My friend once destribed Virtual Adepts as magicians who use computers to 'code programs for stealing apples'.
... link: [ Virtual Adepts, Reality Hackers. ].
... is it about stealing fruit(s) from paradise-garden's tree, or is it about hacking macintosh computers to steal control over them?
... or both?
... or is it just a computer game about apple thievery, a game named: 'Grand Theft Apple'?
... code is as follows:
;)
Did i steal Apple Macintosh computer?
... in a way i did.
... i bought it legally, but for that a price it's a steal - so high quality for that price.
Apple Computers are fun & nice.
;)
... with a little of a Cat.
Wicca & Witchcraft, Esoterics, Magick, Spirituality, Arts: Martial & Visual, Digital, Computer Tricks, Lifestyle, Philosophy & Entertainment.
... Magick of Candles, Incense & Crystals .... Magick of Moon, of Mind, of TAROT & Sigils ... and more.
Tuesday, December 28, 2021
Tuesday, November 23, 2021
Three Rules of Gunfighting (Abstracted).
Intro.
... i've heard this from an U.S. Army Soldier, a friend.
Found it to be quite entertaining and wise.
Rules.
1. Aim low, let recoil carry you up,
2. Bring to fight a long gun, like adult,
3. Bring to fight your adult friends, with long guns.
Abstraction.
Word 'abstraction' means: 'generalization'.
What is a 'long gun' abstracted?
- at a short distance, 'long gun' might be a pistol or knife - for it gives advantage against long-ranged weapons as for example sniper rifle,
- ability to sneak around can be considered 'long gun' in certain situations,
- courage & fearlessness are 'long guns' as well,
- tactics & strategy can be considered 'long guns' as well,
- 'long gun' might be a curse spell, when used against foes unprepared for fight against Magick,
- ...
'Aiming low', and 'carry up' can be abstracted as well. ;)
... see also if you wish:
- Chasing the Sun.
Thursday, October 21, 2021
eBook of Shadows.
Electronic Grimoire / eBook of Shadows suits a Computer-oriented Magician / Virtual Adept / that i am.
... it's a black Kindle 10, with a green/grey case and touch-pen.
... i'm storing there documents & media related to Arts & Sciences, to Buddhism & Esoterics.
See also, if You wish: [ A Book of Shadows ].
The magick-related files on electronic devices connect (symbolically) computers/devices to magickal lore, magickal art, magickal symbols & magickal power. This is also example of use of Correspondence Sphere (idea from Mage: the Ascension, from which term: 'Virtual Adept' originates). When symbols representing objects are put close to each other, energy flows more freely, quicker, without disruptions, without unnecessary intermediaries or barriers. A lot of Correspondence work is just that - managing where symbols are put, designing energy flow routes, designing which objects should 'play' with which objects.
One of ebooks stored in my electronic book of shadow's memory is 'Ghosts & Spirits TAROT' by Lisa Hunt.
Unlike printed paper copies, which tend to be misplaced - .pdf files can be backed-up - for example: in cloud storage and/or usb pendrive.
Wednesday, October 6, 2021
Virtual Adepts, Reality Hackers.
Introduction.
Reality Hackers (also known as: 'Reality Coders' or 'Reality Crackers') is a subgroup of Virtual Adepts, computer-oriented magicians in Mage: the Ascension roleplaying game.
The Reality Hackers are a faction of the Virtual Adepts that focuses its efforts on the transformation of our current reality. They are one of the principal contributors to the project of Reality 2.0.
Metaphors.
My friend once destribed Virtual Adepts as magicians who use computers to 'code programs for stealing apples'.
... is it about stealing fruit(s) from paradise-garden's tree, or is it about hacking macintosh computers to steal control over them?
... or both?
Stealing apples is against God's will - as any stealing is.
Many think that changing Reality is defying God's will as well.
... ;)
How Reality Hackers change Reality?
Buddhists often say that 'Space is Information''.
One can perceive that every atom, electron, ... , or lack of such at a given coordinates is information.
By changing this information, one can change state of Space at given coords.
Space is at least part of Reality, by changing Space one changes Reality as well.
In theory - if computer is connected to Space - programs written on such computer can transform that information, can transform Space.
...
However, Virtual Adepts usually do not use coords in spellcasting, they use symbols related with objects transformed by their code. It's use of Correspondence, one of ideas in Mage: thue Ascension.
Virtual Adepts can change not only quantum objects (either individual quantum object or quantum objects in larger group(s)) with their Magick. Examples are: Manipulating Thoughts in Mind, Aligning perceptions to see Spirit World, etc. These uses can be perceived as high-abstraction-level instructions.
Can everything be reduced to mind perceiving objects in space - trying to see itself? Buddhist Wisdom tries to explore these ideas since time that has no beginning nor end.
... coords can be perceived as a symbol as well.
How to connect Computer to Space?
Computers can be connected with Space by - for example - symbols on Virtual Adept's computer's desktop screen.
Symbols can be images, or whatever representing ideas that connect computer to the Space.
Reality Hackers (also known as: 'Reality Coders' or 'Reality Crackers') is a subgroup of Virtual Adepts, computer-oriented magicians in Mage: the Ascension roleplaying game.
The Reality Hackers are a faction of the Virtual Adepts that focuses its efforts on the transformation of our current reality. They are one of the principal contributors to the project of Reality 2.0.
Metaphors.
My friend once destribed Virtual Adepts as magicians who use computers to 'code programs for stealing apples'.
... is it about stealing fruit(s) from paradise-garden's tree, or is it about hacking macintosh computers to steal control over them?
... or both?
Stealing apples is against God's will - as any stealing is.
Many think that changing Reality is defying God's will as well.
... ;)
Buddhists often say that 'Space is Information''.
One can perceive that every atom, electron, ... , or lack of such at a given coordinates is information.
By changing this information, one can change state of Space at given coords.
Space is at least part of Reality, by changing Space one changes Reality as well.
In theory - if computer is connected to Space - programs written on such computer can transform that information, can transform Space.
...
However, Virtual Adepts usually do not use coords in spellcasting, they use symbols related with objects transformed by their code. It's use of Correspondence, one of ideas in Mage: thue Ascension.
Virtual Adepts can change not only quantum objects (either individual quantum object or quantum objects in larger group(s)) with their Magick. Examples are: Manipulating Thoughts in Mind, Aligning perceptions to see Spirit World, etc. These uses can be perceived as high-abstraction-level instructions.
Can everything be reduced to mind perceiving objects in space - trying to see itself? Buddhist Wisdom tries to explore these ideas since time that has no beginning nor end.
... coords can be perceived as a symbol as well.
How to connect Computer to Space?
Computers can be connected with Space by - for example - symbols on Virtual Adept's computer's desktop screen.
Symbols can be images, or whatever representing ideas that connect computer to the Space.
Sunday, October 3, 2021
M:tA & TAROT.
Not since today i am styling myself as a Virtual Adept, a member of one of Traditions in Mage: the Ascension roleplaying game.
... i've called art-style that i'm creating: 'Art of Magick & Light'.
Then i've learned from Leaders of the Hermetic Order of the Golden Dawn that roleplaying games have uses in real magick.
... either way, i bought Mage: Ascension TAROT Deck.
-=- Holy Mist. -=-
Tuesday, August 24, 2021
Revenants, who they are?
Revenants are relentless / pl: niestrudzeni, nieustępliwi / warriors, people who fight for a cause - either for a living being or for an idea - across potentially many lives.
Understanding Reincarnation & Bardo States is useful, as is wish to fight across potentially many lives.
Gaining proper combat abilities can be task for a few of lifetimes, then actual fight for a cause can commence.
Combat abilities learned in previous lifetimes manifest as natural talents in following lives, often noticeable since youth.
Understanding Reincarnation & Bardo States is useful, as is wish to fight across potentially many lives.
Gaining proper combat abilities can be task for a few of lifetimes, then actual fight for a cause can commence.
Combat abilities learned in previous lifetimes manifest as natural talents in following lives, often noticeable since youth.
Thursday, August 5, 2021
How to Learn Telepathy.
Introduction.
"Because none of us can read others' Minds, let's talk and get to know each other."
What is Telepathy?
Telepathy means talking at distance, in mind. It's also about sharing thoughts.
Those who are on buddha way may find interresting that when thoughts are shared and observed by living beings, we can notice that observer, observed and the act of observation are close to being one whole, union. We are Mind, but are we thoughts?
There can be also other useful tricks related with telepathy - such as Mind Shield or Mental Blow - or other. Any idea about interacting and observing Mind(s) can be realized and learned. Spiritual practices as praying/wishing/casting can lead to learning and developing powers/tricks based on these ideas - just be specific about what you pray/wish/cast for.
The Ways.
Knowing others leads to shared feelings and foreseeing others actions - such as knowing a priori when friend will call us via phone or knowing how one's loved one feels - even at the distance.
Hint above - knowing others better & better over time - points to one of the ways to lerning telepathy: developing understanding and knowledge about others leads at first to intuitions about people in small, closed circles - but later it changes to hearing thoughts in head and grows in amount of people one can have telepathic contact with.
When one has developed in Telepathy, one doesn't get spammed with too many messages in head / except for some situations / - instead hears how groups feel/think/behave and how/what they do. Contact with specific people however still happens sometimes and can be wished for.
... i call this stage of telepathic development: 'Telepathic Awareness'.
Reading books, watching films, loving, spiritual practices / such as meditating together or praying for knowing others better /, etc. - can also be very effective way of getting to know others. One can also pray/wish/cast for telepathy power & skill as well.
Handling Dangers.
Learning & Mastering telepathy takes a lot of time, however. Reaching for too much in too short time results in one being 'overloaded' by too many thoughts.
Not all of telepathic contacts are friendly however ... and contact with these is not pleasant at all. This happens mostly when one's starting to hear voices in Mind ... with time & compassion efforts one's mind becomes calmer. By being compassionate one makes friends ... friends and students often protect one and take part of telepathic burdens to handle by themselves.
... more friends, more Power.
... so i advise making friends / including telepaths and empaths, but not only / and helping/protecting/rewarding them too - so they won't leave after losing patience.
... leaving chaos in head unattended can result in mental illness - in psychosis or even in schizophrenia.
Unfortunately many mentally ill people do not know the nature of their illness - i think it results from too many telepathic contacts who wish one harm. Also, thinking that telepathic contacts work via subconsciousness - so, we can say that mental ilness comes from 'dirt in one's subconsciousness'.
Beneficial telepathic thoughts also work via subconsciousness, but are healthy.
Useful Tricks.
... i think that after reaching stage of 'Telepathis Awareness' it's fairly safe to wish/pray/cast for skillful means, or useful tricks - related with telepathy.
Such tricks can include:
1. Communication.
- Sharing Thoughts.
2. Mind Shield that:
- more or less, depending on skill and power - can protect from unwanted telepathic contacts or even from telepathic attacks.
- helps to alleviate some pains during mind contact, when thoughts/opinions are shared, when thoughts/opinions clash.
3. Mental Blow that - for example:
- can be used to attack someone's ego,
- can be used to attack someone's nervous system, for example to cause contraction in calf - making him/her fall on floor/ground,
- mental blow can be more or less nonlethal or lethal ... but seriously harming or killing someone results in terrible karma and in this case - in chaos in one's head that leads to mental ilness,
- mental blow use also can be act of compassion, for example: when one protects someone from harmful thought sources.
- subtler mind can train and use 'stronger egos' (of lesser developed telepaths) to launch attacks against mind of enemies, to protect someone for example.
4. Suggestions - either:
- Gentle Suggestion / Seeding thoughts,
- Suggestion,
- Strong Suggestion / Domination.
With Seed Thoughts, thoughts appear in target's mind, then target rationalizes why he/she should obey seeded thoughts. In case of suggestion and domination, there's more of violent thoughts in target's mind.
Why use gentle suggestion, when one can just dominate? Weakest start means strongest end in a long run... and it's easier to get permission to use gentler power as well.
Weak power is also less strain on spell target's sanity, which means gentler karmic return (spells cause karma to return, so spellcaster suffers from karma he/she seeded as well).
5. Surface Thoughts Scan,
6. Deep Memory Scan,
7. Create Memories,
8. Delete Memories:
- erasing/removing too much or harming in other way results in very bad karma.
9. Modify Memories.
"Because none of us can read others' Minds, let's talk and get to know each other."
What is Telepathy?
Telepathy means talking at distance, in mind. It's also about sharing thoughts.
Those who are on buddha way may find interresting that when thoughts are shared and observed by living beings, we can notice that observer, observed and the act of observation are close to being one whole, union. We are Mind, but are we thoughts?
There can be also other useful tricks related with telepathy - such as Mind Shield or Mental Blow - or other. Any idea about interacting and observing Mind(s) can be realized and learned. Spiritual practices as praying/wishing/casting can lead to learning and developing powers/tricks based on these ideas - just be specific about what you pray/wish/cast for.
The Ways.
Knowing others leads to shared feelings and foreseeing others actions - such as knowing a priori when friend will call us via phone or knowing how one's loved one feels - even at the distance.
Hint above - knowing others better & better over time - points to one of the ways to lerning telepathy: developing understanding and knowledge about others leads at first to intuitions about people in small, closed circles - but later it changes to hearing thoughts in head and grows in amount of people one can have telepathic contact with.
When one has developed in Telepathy, one doesn't get spammed with too many messages in head / except for some situations / - instead hears how groups feel/think/behave and how/what they do. Contact with specific people however still happens sometimes and can be wished for.
... i call this stage of telepathic development: 'Telepathic Awareness'.
Reading books, watching films, loving, spiritual practices / such as meditating together or praying for knowing others better /, etc. - can also be very effective way of getting to know others. One can also pray/wish/cast for telepathy power & skill as well.
Handling Dangers.
Learning & Mastering telepathy takes a lot of time, however. Reaching for too much in too short time results in one being 'overloaded' by too many thoughts.
Not all of telepathic contacts are friendly however ... and contact with these is not pleasant at all. This happens mostly when one's starting to hear voices in Mind ... with time & compassion efforts one's mind becomes calmer. By being compassionate one makes friends ... friends and students often protect one and take part of telepathic burdens to handle by themselves.
... more friends, more Power.
... so i advise making friends / including telepaths and empaths, but not only / and helping/protecting/rewarding them too - so they won't leave after losing patience.
... leaving chaos in head unattended can result in mental illness - in psychosis or even in schizophrenia.
Unfortunately many mentally ill people do not know the nature of their illness - i think it results from too many telepathic contacts who wish one harm. Also, thinking that telepathic contacts work via subconsciousness - so, we can say that mental ilness comes from 'dirt in one's subconsciousness'.
Beneficial telepathic thoughts also work via subconsciousness, but are healthy.
Useful Tricks.
... i think that after reaching stage of 'Telepathis Awareness' it's fairly safe to wish/pray/cast for skillful means, or useful tricks - related with telepathy.
Such tricks can include:
1. Communication.
- Sharing Thoughts.
2. Mind Shield that:
- more or less, depending on skill and power - can protect from unwanted telepathic contacts or even from telepathic attacks.
- helps to alleviate some pains during mind contact, when thoughts/opinions are shared, when thoughts/opinions clash.
3. Mental Blow that - for example:
- can be used to attack someone's ego,
- can be used to attack someone's nervous system, for example to cause contraction in calf - making him/her fall on floor/ground,
- mental blow can be more or less nonlethal or lethal ... but seriously harming or killing someone results in terrible karma and in this case - in chaos in one's head that leads to mental ilness,
- mental blow use also can be act of compassion, for example: when one protects someone from harmful thought sources.
- subtler mind can train and use 'stronger egos' (of lesser developed telepaths) to launch attacks against mind of enemies, to protect someone for example.
4. Suggestions - either:
- Gentle Suggestion / Seeding thoughts,
- Suggestion,
- Strong Suggestion / Domination.
With Seed Thoughts, thoughts appear in target's mind, then target rationalizes why he/she should obey seeded thoughts. In case of suggestion and domination, there's more of violent thoughts in target's mind.
Why use gentle suggestion, when one can just dominate? Weakest start means strongest end in a long run... and it's easier to get permission to use gentler power as well.
Weak power is also less strain on spell target's sanity, which means gentler karmic return (spells cause karma to return, so spellcaster suffers from karma he/she seeded as well).
5. Surface Thoughts Scan,
6. Deep Memory Scan,
7. Create Memories,
8. Delete Memories:
- erasing/removing too much or harming in other way results in very bad karma.
9. Modify Memories.
Wednesday, August 4, 2021
Lineages of my Students.
Those willing to learn Art of Magick & Light from me can try to join one of our Schools & Lineages.
Art of Magick & Light combines Magick / mostly witchcraft /, Buddhism, Wisdom & Arts.
... beside developing Wisdom, i advise showing acts of Compassion & making friends within Magickal & Buddhist circles. Friends often help and can add to one's Power(s). Without Power, spells and wishes have no meaning nor effect.
Betraying friends - aside from losing valuable company - the most often leads to these Power(s) turning against Traitor(s).
Our six Schools have names and art-focus as follows:
1. Braves:
- Combat,
- Martial Arts.
2. Visionaries:
- Skrying,
- Divination,
- Fortunetelling.
3. Femi.
- Mind,
- Apparitions,
- Beauty.
4. Radiants:
- Erotic Energies,
- Energies that convery information/inspiration at the distance,
- Energies that can be used in combat.
5. Inspirers:
- Leadership,
- Abstract Strategy,
- Versatile Arts,
- Art Related Theories.
6. Veil Piercers.
- Life,
- Death,
- Bardo States,
- Reincarnation,
- Time.
Initial contact preferably Telepathic.
See also, if You wish: How to Learn Telepathy.
Focus means spending at least 20% of learning time learning that way. Beside that, students are encouraged to learn from each other or even learn other ways - broadening their expertise.
Schools can be grouped in three pairs or two threes, group efforts & mutual learning in these are encouraged.
1.1. Radiant Lovers:
- Femi,
- Radiants.
1.2. Strategists:
- Visionaries,
- Inspirers.
1.3. Revenants:
- Braves,
- Veil Piercers.
2.1. Visionary Artist:
- Visionaries,
- Femi,
- Veil Piercers.
2.2. Protectors:
- Radiants,
- Inspirers,
- Braves.
Thursday, July 22, 2021
Burnt out.
in a polish language:
'Formo Ochronna: cztery razy cztery, Przebudź się w nas!'.
Almost burnt-out black candle,
... and remains of 3x black incense on red stick.
Symbolically, Black is color of Protection,
Numerologically, 4 is associated with passive protection - like square of four walls around castle.
4 tools / 3x incense + 1x candle / x 4 / symbol of protection / is 16.
1+6 is 7, numerologically all around protection, well-being, wealth, luck & happiness.
... is 7 also the symbol of love?
... i think there's no better candidate among numbers.
... in buddhism love is wish for one to be happy and to have cause of happiness.
This is a little of esoterics that should protect me, loved one & friends from harmful people's actions and from karmic return after using black magick / mostly curses /.
Thursday, June 10, 2021
Terrible Karmic Consequences of Curses and other forms of Black Magick.
... i've had a chat with an internet friend.
... he warned me about consequences of magick abuses.
Then i remembered a buddhist tale, it arose to my mind from memory.
There was buddhist hero, Milarepa - who studied at youth black magic and on one night he used it against family enemies by wish of his mother.
His magic turned to be very effective, he killed many.
Then his karma detoriated, he practiced to purify it for whole life ... and suffered greatly.
... at old age he had purified it all and became hero instead of criminal.
... so black magick and curses have terrible consequences, one should be wary of that.
As friend summarized:
'Yes, you can see a lot of ruined individuals in newage circles, perhaps for that reason - it is sometimes the case you see their lives in tatters'.
Wednesday, June 9, 2021
Holy Mist, a Poem - Free Verse.
She arises on raindrops,
Holy union of Air & Water,
... of masculine thoughts & feminine feelings,
... either in Morning, or in the Moonlight - when there's.
How not to get lost in mist?
Secrets need to be hidden & protected,
... Mist can be slightly cursed as well.
Curse is an abstract attack form - by definition,
Curse can poison mist sligtly, parts of mist can be deadly to those ...
How to conjure mist?
... Fairy Mist Incense can be set alight,
... but not without a friend, who knows the Mist very well.
Mist, Awaken!
-=- Incense - a Pack. -=-
-=- Incense - Alight. -=-
Holy union of Air & Water,
... of masculine thoughts & feminine feelings,
... either in Morning, or in the Moonlight - when there's.
How not to get lost in mist?
Secrets need to be hidden & protected,
... Mist can be slightly cursed as well.
Curse is an abstract attack form - by definition,
Curse can poison mist sligtly, parts of mist can be deadly to those ...
How to conjure mist?
... Fairy Mist Incense can be set alight,
... but not without a friend, who knows the Mist very well.
Mist, Awaken!
-=- Incense - Alight. -=-
Tuesday, April 20, 2021
Power Node Set-Up, Geometric Numerology Visualization.
This form can be visualized, with a wish for realization, with a wish to make it real.
When one wants to do it, i advise visualizing this form at one's top of head, in Crown Chakra - so energy can be stored there and wielded from there.
Heart Chakra is not place for it - it's place for Love, i think.
Also, i disadvise visualizing this form in stomach - as it could lead to amassing energies in stomach in form of fat and calories.
For reference about numbers symbolic meanings, click if You wish: [ Power Numbers & Symbolic Meanings ].
Monolith in midst is associated with numbers of 3 & 4 - with power and protection. Within this form, energies are stored and protected.
Within Monolith, there's number of 101 ... this numerological symbol can trigger whole node's destruction, reforming, or rebuilding after its damaged by an outer attack. As node is reformed, remaining energies are 'cleaned up', so there's no 'garbage energies' around reformed node.
1 represents form, 0 represents emptiness.
101: 1->0->1. Form can return to space, leave emptiness ... then from emptiness the same or another form can emerge.
Around Monolith is Cube, associated with numbers of 4 & 6 - with passive and active protection. Active protection is curse, associated with hex, a number of 6.
From cube's walls arrows describe possible directions through which energies can flow ... either as attack, energy transfer in either direction, spellcasting, energy trade or for other purposes.
Number associated with this form is 43.
4*3 (Monolith) + 6*4 (Cube) + 6 (Energy Flow Arrows) + 1 (form of 101).
4+3 = 7, so it's luck/happiness sign :)
... if we count form of 101 as 3 digits - instead of 1 number - then number of this form is 45.
4+5 = 9, so it's greater power as well.
When one wants to do it, i advise visualizing this form at one's top of head, in Crown Chakra - so energy can be stored there and wielded from there.
Heart Chakra is not place for it - it's place for Love, i think.
Also, i disadvise visualizing this form in stomach - as it could lead to amassing energies in stomach in form of fat and calories.
For reference about numbers symbolic meanings, click if You wish: [ Power Numbers & Symbolic Meanings ].
Monolith in midst is associated with numbers of 3 & 4 - with power and protection. Within this form, energies are stored and protected.
Within Monolith, there's number of 101 ... this numerological symbol can trigger whole node's destruction, reforming, or rebuilding after its damaged by an outer attack. As node is reformed, remaining energies are 'cleaned up', so there's no 'garbage energies' around reformed node.
1 represents form, 0 represents emptiness.
101: 1->0->1. Form can return to space, leave emptiness ... then from emptiness the same or another form can emerge.
Around Monolith is Cube, associated with numbers of 4 & 6 - with passive and active protection. Active protection is curse, associated with hex, a number of 6.
From cube's walls arrows describe possible directions through which energies can flow ... either as attack, energy transfer in either direction, spellcasting, energy trade or for other purposes.
Number associated with this form is 43.
4*3 (Monolith) + 6*4 (Cube) + 6 (Energy Flow Arrows) + 1 (form of 101).
4+3 = 7, so it's luck/happiness sign :)
... if we count form of 101 as 3 digits - instead of 1 number - then number of this form is 45.
4+5 = 9, so it's greater power as well.
Labels:
Geometry,
Node,
Numerology,
Power,
Setup,
Visualization
Saturday, March 27, 2021
Hermes Trismegistos.
Hermes Trismegistos means: Hermes Thrice Great.
He's considered symbol of medicine and perhaps philosophy ... but magicians consider him god of magick as well.
He was messenger of gods, had winged shoes and staff with two snakes around it. This staff has name: Caduceus.
Then he became god, known in three of world's parts:
- Hermes in Greece,
- Mercury in Rome,
- Thoth in Egypt.
He should be respected, perhaps studied as well ... or at least i advise so.
He's considered symbol of medicine and perhaps philosophy ... but magicians consider him god of magick as well.
He was messenger of gods, had winged shoes and staff with two snakes around it. This staff has name: Caduceus.
Then he became god, known in three of world's parts:
- Hermes in Greece,
- Mercury in Rome,
- Thoth in Egypt.
He should be respected, perhaps studied as well ... or at least i advise so.
Thursday, March 25, 2021
Geometric Numerology, example of offensive Magickal Spell.
About.
Numerology is the Magick of Numbers.
Geometric Numerology is one of Numerology's Forms.
It's said that Geometry trains Imagination.
It's said that Imagination has Power.
In this article, we'll explain how Geometric Numerology works ... and show an example of abstract attack-defense spell ... and example of possible pitfalls, error that can make both caster and his/her target suffer great pains in hell for potentially very long time.
Images that create and direct spells in this article can be modified, one can be creative. One should be careful however as i don't know how these will work after modification(s).
... i advise to read whole article before modifying anything.
Geometric Numerology.
Geometric Numerology uses:
* Numbers,
* Geometric Symbolic Forms,
* Textual Labels.
These three are Forms.
Initially Geometrical Numerology Spell consists of a single Complex Form.
Complex Form consists of any number of Forms, either Complex or Simple.
There's also empty form ... in a context of this blog it is the same as emptiness, for now at least.
Text can be represented by numbers, as Computer Programmers proved many times ... and still are proving.
Geometrical attacks can be drawn, planned and visualized with a wish to make these work. That's how geometrical numerology spells can work.
For details about numbers meanings, see article: [ Power Numbers & Symbolic Meanings. ]
Examples of an attack on a single target.
Square is protection form, associated with number of 4. It handles passive protections of this spell - like square four walls around the castle.
One should be wary when creating too many walls as too much protection and/or power are curses. Inside double or more walls one is as safe as in prison. '10' spell in midst of walls makes it much easier to escape, however - as it destroys the whole spell, walls included.
Two squares - one within another - is double walls, much harder to destroy than a single square. One has to break two squares in one attempt (make a hole in one external wall and in one of internal walls) or attack fails and walls rebuild itself to original form.
Within second wall there is the number of 10, meaning form's self-destruction - so after attack's objective is met, the spell destroys itself, stops working. This means that attack is 'minimum force approach'.
Connected to squares is the line with arrows, that represent offensive part of this spell.
Because of connection, attack & defense are coordinated. Later in this article we'll show how to make attack and defense independent if one prefers that way.
Arrows represent attacks, one arrow one attack. These are labelled with number of 6, with a curse spell.
Curse is abstract attack, can take any of attack forms - from bad smell, to falling asleep in wrong moment, to dying in the car accident.
... i advise to use 0 - 3 arrows, no more. Karmic return pain is too much otherwise.
Independent Attack & Defense.
This spell is similar to previous spell, except that 'attack line' is disconnected from squares.
Therefore, attack & passive defense are independent, uncoordinated.
When attack and defenses are independent, one can replace attack form without ruining defense or replace defense without ruining attack.
Protection-piercing attack on a single target with escort.
This spell is similar to first example, except that attack line is longer.
Ellipse with hex (number of 6) is area effect attack, a way to handle numerous escort.
Arrow on the end (with 6) is an attack that pierces through passive protections.
Because of area effect nature of this spell it is worth to care about bystanders so karmic return pain is less.
How to do this? Make a wish so that is so as you visualize and cast. This will make it a part of this spell.
It's also possible to write this wish as textual label on spell's image, if visualization and wish making at the same time is too difficult.
The Fatal Error Example.
Image below is crossed out to protect reader, to make this spell fail.
This example leads to hells for unlimited amount of time ... as long as someone, Buddha for example ... will drag caster out. It's not guaranteed that this will happen, Buddhas have no obligation to do this. Their will.
There's less protection, only one square of walls ... but this is least of troubles.
139 number is well calculated, it handle cost of spell and investment into improvements.
139 is the trap.
1 is 1, 3 is 1*3, 9 is 1*3*3 ... etc. It implies numeric serie where each next number is next part of serie of 3.
Number of 3 is symbol of power. 3*3=9 is symbol of greater power ... etc.
3n.
So power escalates fast, it's the war without end ... even when attack's objective is achieved attack does not stop. It leads to escalating war for potentially unlimited time.
1+3+9 = 13.
13 implies pain in hells. As attack continues one falls deeper and deeper into hells, for as long as attack continues.
When one makes such error, a Spell of '10' can destroy the spell that causes trouble.
It's easy to make mistakes, so i advise to think and calculate well before casting ... and to not go too deep with complexity of spells.
Most dangerous numbers are 6, 11, 13 and 10, 01, 101.
Numerology is the Magick of Numbers.
Geometric Numerology is one of Numerology's Forms.
It's said that Geometry trains Imagination.
It's said that Imagination has Power.
In this article, we'll explain how Geometric Numerology works ... and show an example of abstract attack-defense spell ... and example of possible pitfalls, error that can make both caster and his/her target suffer great pains in hell for potentially very long time.
Images that create and direct spells in this article can be modified, one can be creative. One should be careful however as i don't know how these will work after modification(s).
... i advise to read whole article before modifying anything.
Geometric Numerology.
Geometric Numerology uses:
* Numbers,
* Geometric Symbolic Forms,
* Textual Labels.
These three are Forms.
Initially Geometrical Numerology Spell consists of a single Complex Form.
Complex Form consists of any number of Forms, either Complex or Simple.
There's also empty form ... in a context of this blog it is the same as emptiness, for now at least.
Text can be represented by numbers, as Computer Programmers proved many times ... and still are proving.
Geometrical attacks can be drawn, planned and visualized with a wish to make these work. That's how geometrical numerology spells can work.
For details about numbers meanings, see article: [ Power Numbers & Symbolic Meanings. ]
Examples of an attack on a single target.
Square is protection form, associated with number of 4. It handles passive protections of this spell - like square four walls around the castle.
One should be wary when creating too many walls as too much protection and/or power are curses. Inside double or more walls one is as safe as in prison. '10' spell in midst of walls makes it much easier to escape, however - as it destroys the whole spell, walls included.
Two squares - one within another - is double walls, much harder to destroy than a single square. One has to break two squares in one attempt (make a hole in one external wall and in one of internal walls) or attack fails and walls rebuild itself to original form.
Within second wall there is the number of 10, meaning form's self-destruction - so after attack's objective is met, the spell destroys itself, stops working. This means that attack is 'minimum force approach'.
Connected to squares is the line with arrows, that represent offensive part of this spell.
Because of connection, attack & defense are coordinated. Later in this article we'll show how to make attack and defense independent if one prefers that way.
Arrows represent attacks, one arrow one attack. These are labelled with number of 6, with a curse spell.
Curse is abstract attack, can take any of attack forms - from bad smell, to falling asleep in wrong moment, to dying in the car accident.
... i advise to use 0 - 3 arrows, no more. Karmic return pain is too much otherwise.
Independent Attack & Defense.
This spell is similar to previous spell, except that 'attack line' is disconnected from squares.
Therefore, attack & passive defense are independent, uncoordinated.
When attack and defenses are independent, one can replace attack form without ruining defense or replace defense without ruining attack.
Protection-piercing attack on a single target with escort.
This spell is similar to first example, except that attack line is longer.
Ellipse with hex (number of 6) is area effect attack, a way to handle numerous escort.
Arrow on the end (with 6) is an attack that pierces through passive protections.
Because of area effect nature of this spell it is worth to care about bystanders so karmic return pain is less.
How to do this? Make a wish so that is so as you visualize and cast. This will make it a part of this spell.
It's also possible to write this wish as textual label on spell's image, if visualization and wish making at the same time is too difficult.
The Fatal Error Example.
Image below is crossed out to protect reader, to make this spell fail.
This example leads to hells for unlimited amount of time ... as long as someone, Buddha for example ... will drag caster out. It's not guaranteed that this will happen, Buddhas have no obligation to do this. Their will.
There's less protection, only one square of walls ... but this is least of troubles.
139 number is well calculated, it handle cost of spell and investment into improvements.
139 is the trap.
1 is 1, 3 is 1*3, 9 is 1*3*3 ... etc. It implies numeric serie where each next number is next part of serie of 3.
Number of 3 is symbol of power. 3*3=9 is symbol of greater power ... etc.
3n.
So power escalates fast, it's the war without end ... even when attack's objective is achieved attack does not stop. It leads to escalating war for potentially unlimited time.
1+3+9 = 13.
13 implies pain in hells. As attack continues one falls deeper and deeper into hells, for as long as attack continues.
When one makes such error, a Spell of '10' can destroy the spell that causes trouble.
It's easy to make mistakes, so i advise to think and calculate well before casting ... and to not go too deep with complexity of spells.
Most dangerous numbers are 6, 11, 13 and 10, 01, 101.
Friday, March 19, 2021
Spell Ideas.
Here are some practical ideas for magickal spells.
Just a few of multitude of ideas, but these are important to me.
So far i've used skrying, protection, prosperity, parapsychic, summoning/pact spells, dispel/counter and curse spells. Perhaps redirect spells as well. Perhaps others too, but i forgot a lot of my past. This might change in future.
1. Protection Spells.
Defense against hostile magick and/or other powers, softens attacks.
Defense against karma returning, softens effect(s).
2. Curses.
Curses can take any of attack forms, for example:
- can curse masculine/feminine thoughts/feelings of someone,
- can strip enemy of defenses - so for example others in a mage's team can use their powers effectively,
- can call lightning from the skies,
- can make someone die in accident.
3. Curses removal.
4. Various blessings.
5. Counterspelling, Redirecting and Dispelling Magick.
6. Skrying.
Anything can be skried, for example:
- Worst enemy in past month or other timeframe,
- Weak and strong points of someone,
- Past incarnations of oneself or someone else,
- Importance of a given symbol to someone,
- Time travel to future and back (in Mind, with visions and/or sounds/voices), learning causes that lead to this future - so these can be changed,
- Seeing past barrier between 'real' world and 'spirit world'.
7. Travel between 'Real World' and 'Spirit World' (Astral for example) ... in mind and not only.
8. Summoning beings from spirit world, hell or other worlds/realms. Might or might not allow for conversation/pacts.
9. Prosperity / Wealth blessing spells.
10. Can grant parapsychic abilities, as telepathy or lucid dreaming for example.
11. Love/feelings spells (should not be abused).
12. Luck / Misfortune spells.
13. Weather spells.
14. Creating Illusions/Delusions in someone's Mind.
15. Seeing Truth.
Just a few of multitude of ideas, but these are important to me.
So far i've used skrying, protection, prosperity, parapsychic, summoning/pact spells, dispel/counter and curse spells. Perhaps redirect spells as well. Perhaps others too, but i forgot a lot of my past. This might change in future.
1. Protection Spells.
Defense against hostile magick and/or other powers, softens attacks.
Defense against karma returning, softens effect(s).
2. Curses.
Curses can take any of attack forms, for example:
- can curse masculine/feminine thoughts/feelings of someone,
- can strip enemy of defenses - so for example others in a mage's team can use their powers effectively,
- can call lightning from the skies,
- can make someone die in accident.
3. Curses removal.
4. Various blessings.
5. Counterspelling, Redirecting and Dispelling Magick.
6. Skrying.
Anything can be skried, for example:
- Worst enemy in past month or other timeframe,
- Weak and strong points of someone,
- Past incarnations of oneself or someone else,
- Importance of a given symbol to someone,
- Time travel to future and back (in Mind, with visions and/or sounds/voices), learning causes that lead to this future - so these can be changed,
- Seeing past barrier between 'real' world and 'spirit world'.
7. Travel between 'Real World' and 'Spirit World' (Astral for example) ... in mind and not only.
8. Summoning beings from spirit world, hell or other worlds/realms. Might or might not allow for conversation/pacts.
9. Prosperity / Wealth blessing spells.
10. Can grant parapsychic abilities, as telepathy or lucid dreaming for example.
11. Love/feelings spells (should not be abused).
12. Luck / Misfortune spells.
13. Weather spells.
14. Creating Illusions/Delusions in someone's Mind.
15. Seeing Truth.
Saturday, March 13, 2021
Mind, Space, Realities.
This is an attempt to understand and model mind, to understand mind's nature.
Models are most often simplifications of a modelled objects, so for example: model of reality is in fact simplified model of reality, model of mind is in fact simplified model of mind, etc.
/ work in progress /
Mind = { experiencer, space, process of experiencing }
Just because experiencer, process of experiencing, and space are written as separate objects, does not mean that are different - these are unified one - these are mind.
Experiencer, experienced object and process of experiencing is one single united whole.
It is experiencer who experiences Space, who experiences forms in Space.
Space is information.
Space is potentially infinite set of realities - can be empty, or can have finite amount of realities, or can have infinite amount of realities. Not sure whether Aleph 0 or Continuum.
Karma emerges from Store Consciousness into Space, that's how Space has forms. Emptiness is one of many possible forms, is potential of Space to have other forms.
Reality = { world, causality }
World is objects: beings, phenomena, and relationships between beings with beings, between beings with phenomena, and between phenomena with phenomena.
... is a brick wall a way of experiencing need of separation between beings?
Causality is rules and motor of changes within a given reality.
Basic building blocks of reality are thoughts and feelings, in many possible forms.
Models are most often simplifications of a modelled objects, so for example: model of reality is in fact simplified model of reality, model of mind is in fact simplified model of mind, etc.
/ work in progress /
Mind = { experiencer, space, process of experiencing }
Just because experiencer, process of experiencing, and space are written as separate objects, does not mean that are different - these are unified one - these are mind.
Experiencer, experienced object and process of experiencing is one single united whole.
It is experiencer who experiences Space, who experiences forms in Space.
Space is information.
Space is potentially infinite set of realities - can be empty, or can have finite amount of realities, or can have infinite amount of realities. Not sure whether Aleph 0 or Continuum.
Karma emerges from Store Consciousness into Space, that's how Space has forms. Emptiness is one of many possible forms, is potential of Space to have other forms.
Reality = { world, causality }
World is objects: beings, phenomena, and relationships between beings with beings, between beings with phenomena, and between phenomena with phenomena.
... is a brick wall a way of experiencing need of separation between beings?
Causality is rules and motor of changes within a given reality.
Basic building blocks of reality are thoughts and feelings, in many possible forms.
Wednesday, March 10, 2021
Symbols of Prosperity.
About.
This article explores Symbols associated with Prosperity.
What is a Symbol?
Symbols represent ideas.
Symbols can be used in Magick, including Withcraft.
... as i understand prosperity, its about finding better job, getting promotion at work, ... or helping to succeed in work's task - it's not about conjuring money out of thin air.
Numerological Symbolism
We'll be using Greek Isopsephy.
P = 80
R = 100
O = 70
S = 200
P = 80
E = 5
R = 100
I = 10
T = 300
Y = 700
80+100+70+200+80+5+100+10+300+700 = 1645.
1645 -> 1+6+4+5 = 16 -> 1+6 = 7.
7 is lucky number, so no wonder ... ;)
So, prosperity numbers are: 1645, 16 and 7 ... for simplicity, i'll use mostly 16 for representing prosperity.
See also, if You wish: Power Numbers & Symbolic Meanings.
Colour Symbolism.
Green, as colour of U.S. Dollars.
Hekate, Greek Godess Symbolism.
Hecate is the goddess of magic, crossroads, ghosts, the moon, necromancy, and witchcraft. She lived in the Underworld and sometimes a cave when she was on Earth. She was one of the main gods worshiped in Athenian households as a protective goddess and one who bestowed prosperity and daily blessings on the family. Hecate was once worshipped as a major goddess of the heavens, earth, and underworld. Over time she started to become less and less of such an important goddess.
Her name comes from the Ancient Greek word for will.
Symbol of Hekate:
-=- Click image to enlarge. -=-
This article explores Symbols associated with Prosperity.
What is a Symbol?
Symbols represent ideas.
Symbols can be used in Magick, including Withcraft.
... as i understand prosperity, its about finding better job, getting promotion at work, ... or helping to succeed in work's task - it's not about conjuring money out of thin air.
Numerological Symbolism
We'll be using Greek Isopsephy.
P = 80
R = 100
O = 70
S = 200
P = 80
E = 5
R = 100
I = 10
T = 300
Y = 700
80+100+70+200+80+5+100+10+300+700 = 1645.
1645 -> 1+6+4+5 = 16 -> 1+6 = 7.
7 is lucky number, so no wonder ... ;)
So, prosperity numbers are: 1645, 16 and 7 ... for simplicity, i'll use mostly 16 for representing prosperity.
See also, if You wish: Power Numbers & Symbolic Meanings.
Colour Symbolism.
Green, as colour of U.S. Dollars.
Hekate, Greek Godess Symbolism.
Hecate is the goddess of magic, crossroads, ghosts, the moon, necromancy, and witchcraft. She lived in the Underworld and sometimes a cave when she was on Earth. She was one of the main gods worshiped in Athenian households as a protective goddess and one who bestowed prosperity and daily blessings on the family. Hecate was once worshipped as a major goddess of the heavens, earth, and underworld. Over time she started to become less and less of such an important goddess.
Her name comes from the Ancient Greek word for will.
Symbol of Hekate:
-=- Click image to enlarge. -=-
Saturday, March 6, 2021
Paco & Paco Junior.
Years ago i've bought a small netbook.
-=- Original Paco's Photo. -=-
Named that netbook: 'Paco', as it is small and easy to package and carry in a small backpack.
As it is now, its noisy and has depleted internal battery.
Then, a few days before writing this article i've bought another netbook: MacBook Air 2020 with Apple M1 processor & 16 GB RAM.
... it's small (13,3 inch diameter) and easy to package & carry as well. It has case for carrying in a small backpack without damaging it as well.
Named it: 'Paco Jr' as its newer, younger, faster, better.
... i plan to use Paco Jr for Arts & Sciences - including Art of Magick & Light, Adobe Photoshop images, and Programming / Hacking - as a Virtual Adept can.
Pentacle and light reflecting from it imply use of Witchcraft, Magick and Enlightening Practices of Buddhism.
... no games, no erotic/porn films however ... i want energies sent by this netbook to be clean & clear.
-=- Desktop with System Specs & Name. -=-
-=- Login Screen. -=-
-=- ... it's nice that logging in can often be done with fingertip's recognition ... -=-
-=- ... one touch to a sensor key and it's done -=- ...
-=- ... less effort, less distraction, and less time wasted when compared to password typing. :) -=-
-=- ... many other parts of man-machine interactions are also given permissions by a touch instead of typing. -=-
When i've studied Computer Sciences on Warsaw University, there was 'Operating Systems' lecture. It was part of this lecture that among goals of Operating Systems should be that these make Computers easier to use, to be secure, flexible and fast - more or less.
... i think that certain dangerous operations should be protected both by fingertip recognition and password(s), however. Perhaps hardware keys and other safeguards as well.
-=- Empty Desktop Screen. -=-
-=- Pentacle image connects Paco Jr. with me, as i wear almost constantly this pentacle on my neck. -=-
-=- Images help to bring close karmic connections, to bring them closer with each other. -=-
-=- ... i feel that Paco Jr. enhances significiantly, helps to give form, and helps to direct ...
... magickal & other powers/energies inherent to me. -=-
-=- it is a 'Focus'. -=-
... i was born on 13.09.1977, day of programmer under Tarot Mage card sign by tarot.com.
... therefore, i became computer oriented magician, so perhaps that's why one of my computers became my 'Focus'.
... more details in an article: [ Lucky Numbers, Karma, ... & Date of Birth ].
-=- Original Paco's Photo. -=-
Named that netbook: 'Paco', as it is small and easy to package and carry in a small backpack.
As it is now, its noisy and has depleted internal battery.
Then, a few days before writing this article i've bought another netbook: MacBook Air 2020 with Apple M1 processor & 16 GB RAM.
... it's small (13,3 inch diameter) and easy to package & carry as well. It has case for carrying in a small backpack without damaging it as well.
Named it: 'Paco Jr' as its newer, younger, faster, better.
-=- Paco Junior's Photos. -=- |
... i plan to use Paco Jr for Arts & Sciences - including Art of Magick & Light, Adobe Photoshop images, and Programming / Hacking - as a Virtual Adept can.
Pentacle and light reflecting from it imply use of Witchcraft, Magick and Enlightening Practices of Buddhism.
... no games, no erotic/porn films however ... i want energies sent by this netbook to be clean & clear.
-=- Login Screen. -=-
-=- ... it's nice that logging in can often be done with fingertip's recognition ... -=-
-=- ... one touch to a sensor key and it's done -=- ...
-=- ... less effort, less distraction, and less time wasted when compared to password typing. :) -=-
-=- ... many other parts of man-machine interactions are also given permissions by a touch instead of typing. -=-
... i think that certain dangerous operations should be protected both by fingertip recognition and password(s), however. Perhaps hardware keys and other safeguards as well.
-=- Pentacle image connects Paco Jr. with me, as i wear almost constantly this pentacle on my neck. -=-
-=- Images help to bring close karmic connections, to bring them closer with each other. -=-
-=- ... i feel that Paco Jr. enhances significiantly, helps to give form, and helps to direct ...
... magickal & other powers/energies inherent to me. -=-
-=- it is a 'Focus'. -=-
... therefore, i became computer oriented magician, so perhaps that's why one of my computers became my 'Focus'.
... more details in an article: [ Lucky Numbers, Karma, ... & Date of Birth ].
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